@startuml
sprite $outdent [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
007BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB200
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
003666666666666666666666666666666666666666665000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000061000001777777777777777777777777777000
000000000AF6000006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00000000AFF6000006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
0000000AFFF6000006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
000000AFFFF6000006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00000AFFFFF6000006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
0000AFFFFFF6000002AAAAAAAAAAAAAAAAAAAAAAAAAAA100
000AFFFFFFF6000000000000000000000000000000000000
000EFFFFFFF6000000000000000000000000000000000000
0003EFFFFFF6000000344444444444444444444444443000
00003EFFFFF6000005FFFFFFFFFFFFFFFFFFFFFFFFFFF400
000003EFFFF6000006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
0000003EFFF6000006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00000003EFF6000006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
000000003EF6000006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
0000000003D3000003EEEEEEEEEEEEEEEEEEEEEEEEEEE300
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
000333333333333333333333333333333333333333332000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_OUTDENT(_alias) ENTITY(rectangle,black,outdent,_alias,FA OUTDENT)
!define FA_OUTDENT(_alias, _label) ENTITY(rectangle,black,outdent,_label, _alias,FA OUTDENT)
!define FA_OUTDENT(_alias, _label, _shape) ENTITY(_shape,black,outdent,_label, _alias,FA OUTDENT)
!define FA_OUTDENT(_alias, _label, _shape, _color) ENTITY(_shape,_color,outdent,_label, _alias,FA OUTDENT)
skinparam folderBackgroundColor<<FA OUTDENT>> White
@enduml